found this on operation sports forum. it tells you how much each upgrade point costs depending on build
http://www.operationsports.com/eashl...75&postcount=1
edit: found another cool table over there.
http://www.operationsports.com/eashl...52&postcount=1
talks about how many XP points it takes to get each attribute to 90. depending on build, you can have weird results.
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For example, it cost less for a dangler (65XP) to upgrade agility to 90 compare to a playmaker (75XP) even though playmaker starts at a higher attribute (80 vs 75)!
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