Quote:
Originally Posted by dobbles
while i do see your point, i think its important for several reasons. first it would allow people to easily see which position a guy was best at. you wouldn't have to go in and figure out if the faceoff rating or defensive awareness was a help/hindrance. it would allow users to maximize their players talents. additionally, the CPU seems to pretty much rely exclusively on overall ratings when simulating. that makes their accuracy important. maybe jobo knows more about this, but when simming in dynasty mode, you always see lines do well where the overall ratings are high. it never seems to matter if the line has 3 playmakers or 3 snipers or anything,
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This is something I've been adovating for EA to change the overall rating system. It's why defensive players don't necessarily get 90's. Also I feel overall should be judge by player type, to give more respect to utility role type players.
But on top of all that, I think the game needs more ratings in general.