I am really looking forward to the new board work and physical aspects.
Those are two things I already model my game after. I am very much a boards, pass, pass, shot guy, and you just can't get that in this game.
I wonder, if you will be able to call for different velocity passes, or will the AI know, depending on how far you are?
It would be nice to get a nice laser for a one timer, but a nice softy to tea it up in the slot.
Interesting options.
Boy am I looking forward to running guys through the boards, knowing it will pay off in the later periods...and hopefully, late in series'.
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