Thread: Wii MotionPlus
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Old 05-05-2009, 12:50 PM   #12
Russic
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Quote:
Originally Posted by JohnnyFlame View Post
I'm hopeful it's a step in the right direction. This is what I envisioned when I bought the Wii. It's really what is needed in the evolution of gaming. Frankly I'm bored by just pushing buttons no matter what the system. It's not so much the Wii lacking good games though it does as it's not revolutionary enough.

Heck I want to be dang near in virtual reality land. If I lift up my legs I walk. If I kick something then it has to be with the correct foot and at the right height etc. Let my battles be me really loading and shooting and hacking away. Adding a ton of realism is the next step. Not more realistic graphics or better button pushing or anything of the sort. But actual realism.

Heck I want to be able to fire a topspin shot in tennis. Hit a fade in golf. Put a spin on the bowling ball. And on and on. And not with some built in A+B move but by doing it just like I would in real life.

If it gets us closer to that then I'm a fan.
It sure doesn't help when you look at a top 10 list of wii games sold and something cool and original like "madworld" is barely keeping it's head above water while something like "carnival games" sells over 3 million units.

I really wonder how far off something like what you say is. The motionplus really is the final piece in my opinion. If you could make it much smaller and cheaper I see no reason why you couldn't fit a glove with one sensor in each finger and map out a hand. Once you've got the hand mapped out, we're one step closer to that operating system that tom cruise used in Minority Report!
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