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Originally Posted by rogermexico
Sorry about the late pick everybody.
Alright, for this round, in the Graphic Novel category, I'll take Understanding Comics by Scott McCloud.
The blurb from Alan Moore pretty much says it all: "Understanding Comics is quite simply the best analysis of the medium that I have ever encountered." The book is a look at what comic books are, how they work, the tactics and methods that their creators use and employ, and the kinds of effects and undertakings that comics are uniquely suited for. It's a really invigorating read that will make you go back and pick up your old favorites and reread them with a new eye to the craftsmanship and composition involved.
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This one is great. It really goes beyond comic books and is a great commentary about understanding visual culture; the principles that he talks about such as level of detail and panel-to-panel transitions are equally meaningful when thinking about film or even writing. I once gave a presentation at a STC (Society for Technical Communications) conference on What Technical Communicators can Learn from Comic Books, in which I heavily leveraged Scott McLeod's work.