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Old 10-02-2008, 01:22 PM   #507
Cliche
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Join Date: Apr 2006
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Question

Just a bump and maybe a general guideline on how defense should work?

I'm one of the more defensively responsible forwards, but I usually see the usual Fire Drill when we defend our own zone. With some of the more experienced guys, we fall into a staggered defensive scheme with what appears to be a totem pole coming right out from the goaltender to the points. Great for cutting down the middle of the ice plays most of the time, but it sucks for the down low stuff.

Otherwise, it usually degenerates into overload of the corners, behind the net stuff, as a majority of the team tries to outskate or out hustle opposition skaters. (It looks like a plant or a bunch of seagulls) Of course, when we do get the puck, there's no separation to push the puck forward, and we get hemmed in our own zone.

Is the zone split in half so that as you chase the puck carrier from one side to the other, there's less of a chance of getting into that eternal chase syndrome and more into an interception block pass type scenario.

Also offensive zone, cycle cycle shot from the wing or points preferred?

Entering the offensive zone:

"The Weave" puck carrier before the blue line goes one way, and the 2 other forwards either 1 goes the same way as the puck carrier to support, or goes the opposite direction for more gap in blue line. (sure it winds up being a cycle in center ice, but it allows for a higher chance for carrying it over the blue just because everybody wants to hit the puck carrier)

"Jam it in" I see lots of people try to go up the boards only to be stapled to them, and I wonder, they must have seen the hit coming, why don't they do a flip dump into the corner instead of just losing the puck and getting plastered in the process. Also sets up the hard rim around the boards, if they fire it down immediately and not try to hold on to it.

"Dump 'n Chase" nobody on our team does this really. It is only tried once a night. (as in per the 3-4 game that I participate in, I only see this tried by our team once) Is there an actual set play to this? and what kind of build should be the chaser?


Also, anyone burned out on this yet?
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