It worked in videogames, why not real life?
Driver thinks he can rebound off wall in real life and not lose significant speed.
Quote:
"I planned on hitting the wall, but I didn't plan on the wall slowing me down that much," Edwards said. "In video games, you can just run into the wall and run it wide open. That's what I did, but it didn't quite work out the same as the video game."
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I know realism has come far in home consumer consoles, but to actually employ tactics developed there? Next thing you know, NHL teams say they design their PP's around NHL 09.
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