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Old 09-18-2008, 07:03 AM   #3
SoulOfTheFlame
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Join Date: Aug 2004
Location: Hong Kong
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Originally Posted by Rathji View Post
I am currently in the middle of a computer science degree at U of C, that will most probably end up with a games concentration. I really don't want to end up as a code monkey on a major project though, and would rather keep to the small scale end of things. Focusing on online applications for Serious Games or other 'browser based' type games that are out there.

What is your impressions of the feild in relation to Serious Gaming and how do you view it as a expanding feild when compared against more main stream or console type gaming?

(Just in case the term Serious Gaming is misleading or confusing, I am refering to gaming that is used in a business role, training, recruitment, education etc.)
Well, obviously they are very different fields. It all depends on the business model. If you make a Serious Game it is likely to be quite specific, (your target audience is an individual business, specific career role, or the like). Therefore it lacks the mass appeal and user base that console games have. Of course, unlike console games you presumably don't need teams of dozens if not hundreds of people working on it, so you can turn a profit with the relatively small number of sales you can expect.

I'm not sure what the competition is like in the Serious Gaming field. I suggest trying to find a good existing team to join that you can gain experience with before venturing out on your own. However, if you have the funding and you know who your target market is, and you have a project you know you can sell to that market, then that option could be open to you as well. Good Luck!
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