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Old 01-29-2008, 01:24 PM   #6
Bobblehead
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The Quake 2 engine had a known bug where you could cap the FPS at certain limits and get some physics benefits. Bunnyhops would go a bit further and long jumps would go a tad further. Wolfenstein: Enemy Territory had some people who could take advantage of this in a couple places and jump to places in maps they shouldn't have been able to get at.
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