The Escapist is reporting that Electronic Arts has filed to renew their trademark to the Syndicate franchise from the mid 90's. Possible reboot in the works?
http://www.escapistmagazine.com/news...-Registrations
I was a huge fan of Syndicate when it was released. I was but of a lad in my teens then and setting 2D sprites on fire with the flamethrower was gigglefit inspiring.
Fast forward a good 15 years. Technology has changed. Syndicate was epic back in the day, it can be just as epic today, especially with what games like Bioshock have shown us in terms of character augmentations.
I'm just going out on a limb here, but I'm envisioning a first person shooter with optional drop-in co-op. Player controls a cyborg agent tasked with completing various objectives chronologically. How he completes those objectives is entirely up to him, like in Hitman. You can go through the front door, guns blazing, or you can sneak silently around the back and complete your objective without anyone ever knowing you were even there. The ends always justify the means. It doesn't matter if you leave a bloody mess behind, as long as the objective gets completed.
The idea of controlling a virtually indestructible cybernetic with matrix-like powers makes me giddy. One mission going through an entire office building to kill a rival CEO, entirely in an adrenaline fueled bullet-time high... the next mission swapping in his stealth augments and infiltrating a military base with cloaking capabilities, immaculate hand-to-hand prowess...
My standards are probably pretty high. Nonetheless, I remain optimistic.