I'm planning on buying Settler's of Catan. I've never played it, but I know I'll enjoy it. My question is, what should I buy for an expansion set? I see you can only have up to 4 players with the regular game, but if you buy one of the three expansion packs, you can play with 5-6 players.
Seafarers
Cities and Knights
or
Regular Expansion
Is there a big difference in the expansion packs?
There is a different 5-6 extension for each expansion.
Published by Kosmos in 1995, Settlers of Catan is the first of the Catan game series. The original game is expanded upon by expansions and extensions: the former adds new gameplay to Settlers, while the latter adds the ability to add two more players to the game, creating a game for six players. The 5-6 player extension of the base game itself was released in 1996. As of 2008, there are three expansions to Settlers, adding new gameplay to the core game, and each expansion has a matching extension. Gameplay for 5-6 players with expansions require the extensions for both the base game and the expansion(s) involved.
Most games seem to involve 4 or less players, so I would get the Seafarers expansion first. I think the best Settlers game is Settlers Of The Stone Age.
Could not agree more. Some of the new dungeon-crawling games are more in depth, but HeroQuest is easy to teach, easy to play, and there at least used to be a semi-active online presence for additional content. Love this game!
Published by Kosmos in 1995, Settlers of Catan is the first of the Catan game series. The original game is expanded upon by expansions and extensions: the former adds new gameplay to Settlers, while the latter adds the ability to add two more players to the game, creating a game for six players. The 5-6 player extension of the base game itself was released in 1996. As of 2008, there are three expansions to Settlers, adding new gameplay to the core game, and each expansion has a matching extension. Gameplay for 5-6 players with expansions require the extensions for both the base game and the expansion(s) involved.
You have to buy 5-6 player expansions, don't do it! It slows the game down so much I actually won't play anymore unless it's 3-4 people because it goes quicker.
Cities and Knights is a stand alone game, doesn't expand on regular Catan. Seafarers on the other hand can be added on to regular Catan and just add Boats to the game. Just a different variation of the game.
Settlers of The Stone Age & Cities and Knights are the best Catan games IMO. But start with regular Catan to learn the basic rules before going into other ones.
You have to buy 5-6 player expansions, don't do it! It slows the game down so much I actually won't play anymore unless it's 3-4 people because it goes quicker.
Cities and Knights is a stand alone game, doesn't expand on regular Catan. Seafarers on the other hand can be added on to regular Catan and just add Boats to the game. Just a different variation of the game.
Settlers of The Stone Age & Cities and Knights are the best Catan games IMO. But start with regular Catan to learn the basic rules before going into other ones.
5-6 players is fine because you trade, and Cities & Knights is not Standalone... you need the base game.
I'd say start with regular Settlers, then add 5-6 players if you think you need it. The others are really only necessary if you want more variety, but I like vanilla settlers just fine.
5-6 players is fine because you trade, and Cities & Knights is not Standalone... you need the base game.
I'd say start with regular Settlers, then add 5-6 players if you think you need it. The others are really only necessary if you want more variety, but I like vanilla settlers just fine.
Was just coming to change that. I forgot you need the pieces from Catan. We have put all our Settlers stuff into one box so I forget sometimes what is needed for what.
5-6 player is fine when people know what they are doing but I have found too many times it slows the game down because of the building phase after every roll. I'd only play 5-6 players with people that know what they are doing else it becomes too painful. IMO
I recently bought 7 Wonders, played it maybe 5-6 times and I'm ready to highly recommend it.
It's a game for 2-7 players, lasts about 30-45 minutes depending on the players, a little longer for the two player version. The 2 player version is btw pretty good, which is rare IMO.
It's quite casual and the basics are simple to learn/teach. There's a good bit of luck, but it's still strategic enough that it actually makes for quite a good game.
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Sorry, Uno (even though its not a board game) and Monopoly where my favorites growing up. Two years ago back in school me and my friends played Monopoly all the time, we got literally obsessed with the game that the girls around us sighed out loud every time we pulled the box from the shelf.
I recently bought 7 Wonders, played it maybe 5-6 times and I'm ready to highly recommend it.
It's a game for 2-7 players, lasts about 30-45 minutes depending on the players, a little longer for the two player version. The 2 player version is btw pretty good, which is rare IMO.
It's quite casual and the basics are simple to learn/teach. There's a good bit of luck, but it's still strategic enough that it actually makes for quite a good game.
I've only played it once. How is the balance between the different wonders?
This is a cool game for the programmers out there. Basically get cards and you have to create a program with those cards to move your robot to different waypoints. There are certain complications thrown in that can inhibit your movement or how your program executes.
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