Calgarypuck Forums - The Unofficial Calgary Flames Fan Community

Go Back   Calgarypuck Forums - The Unofficial Calgary Flames Fan Community > Main Forums > The Off Topic Forum > Tech Talk
Register Forum Rules FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 07-09-2016, 09:03 PM   #181
cDnStealth
First Line Centre
 
cDnStealth's Avatar
 
Join Date: Oct 2009
Location: Calgary
Exp:
Default

I think I read somewhere that the highest you can place is 70.
cDnStealth is offline   Reply With Quote
Old 07-09-2016, 10:16 PM   #182
Canuck-Hater
#1 Goaltender
 
Canuck-Hater's Avatar
 
Join Date: Feb 2006
Exp:
Default

Currently the highest ranked player in the US is TviQ at 86 so 50 and above isn't too bad.

http://masteroverwatch.com/leaderboa...d/category/mmr
Canuck-Hater is offline   Reply With Quote
Old 07-09-2016, 10:32 PM   #183
Anduril
Franchise Player
 
Anduril's Avatar
 
Join Date: Dec 2011
Exp:
Default

According to that bell curve, 50 seems to be average.
Anduril is offline   Reply With Quote
Old 07-11-2016, 12:04 AM   #184
Hemi-Cuda
wins 10 internets
 
Hemi-Cuda's Avatar
 
Join Date: Feb 2006
Location: slightly to the left
Exp:
Default

This is why I hate competitive mode



Somehow the matchmaking is even worse than quickplay
Hemi-Cuda is online now   Reply With Quote
Old 07-12-2016, 11:32 AM   #185
WhiteTiger
Franchise Player
 
WhiteTiger's Avatar
 
Join Date: Nov 2010
Exp:
Default

A new character has been announced. A "Support Sniper" named Ana. The character looks like a blend of Widowmaker and McCree, with sniping, grenades and a sleep attack. She can shut down Ultimates, prevent healing on the other team briefly, and can cause a few seconds of stun/sleep. Seems...like a lot. Lore-wise, she's Pharah's mother.

http://www.polygon.com/2016/7/12/121...-entertainment
WhiteTiger is offline   Reply With Quote
Old 07-12-2016, 12:22 PM   #186
Canuck-Hater
#1 Goaltender
 
Canuck-Hater's Avatar
 
Join Date: Feb 2006
Exp:
Default

Gameplay trailer:



Origins story trailer:

Canuck-Hater is offline   Reply With Quote
Old 07-12-2016, 02:27 PM   #187
chemgear
Franchise Player
 
Join Date: Feb 2010
Exp:
Default

"The big thing for Competitive Play is we're going to turn on one-hero limit, so players will not be able to stack more than one of the same hero within a Competitive match. It's not going to affect Quick Play at all, but it is something we're going to turn on for Competitive."
chemgear is offline   Reply With Quote
Old 07-12-2016, 02:38 PM   #188
burn_this_city
Franchise Player
 
burn_this_city's Avatar
 
Join Date: Mar 2007
Location: Calgary
Exp:
Default

Needs draft mode like Heroes, with bans and one hero limits.
burn_this_city is offline   Reply With Quote
Old 07-12-2016, 02:49 PM   #189
cDnStealth
First Line Centre
 
cDnStealth's Avatar
 
Join Date: Oct 2009
Location: Calgary
Exp:
Default

Quote:
Originally Posted by burn_this_city View Post
Needs draft mode like Heroes, with bans and one hero limits.
Uh no. The entire point of this game is to be able to switch heroes at any time in order to counter the enemy team.
cDnStealth is offline   Reply With Quote
Old 07-13-2016, 07:51 AM   #190
PsYcNeT
Franchise Player
 
PsYcNeT's Avatar
 
Join Date: May 2004
Location: Marseilles Of The Prairies
Exp:
Default

One hero limit makes sense. Most competitive shooters (formal or user-run leagues) typically have class limits.
__________________

Quote:
Originally Posted by MrMastodonFarm View Post
Settle down there, Temple Grandin.
PsYcNeT is offline   Reply With Quote
Old 07-13-2016, 08:27 AM   #191
burn_this_city
Franchise Player
 
burn_this_city's Avatar
 
Join Date: Mar 2007
Location: Calgary
Exp:
Default

Quote:
Originally Posted by cDnStealth View Post
Uh no. The entire point of this game is to be able to switch heroes at any time in order to counter the enemy team.
Didn't say you'd be locked into your draft selection. If they institute a class or character limit it, who gets those heroes shouldn't be based on how fast you load the map.
burn_this_city is offline   Reply With Quote
Old 07-13-2016, 09:13 AM   #192
PsYcNeT
Franchise Player
 
PsYcNeT's Avatar
 
Join Date: May 2004
Location: Marseilles Of The Prairies
Exp:
Default

Quote:
Originally Posted by burn_this_city View Post
Didn't say you'd be locked into your draft selection. If they institute a class or character limit it, who gets those heroes shouldn't be based on how fast you load the map.
Pff it's like you want to nullify my SSD investments.
__________________

Quote:
Originally Posted by MrMastodonFarm View Post
Settle down there, Temple Grandin.
PsYcNeT is offline   Reply With Quote
Old 07-13-2016, 09:45 AM   #193
cDnStealth
First Line Centre
 
cDnStealth's Avatar
 
Join Date: Oct 2009
Location: Calgary
Exp:
Default

Quote:
Originally Posted by burn_this_city View Post
Didn't say you'd be locked into your draft selection. If they institute a class or character limit it, who gets those heroes shouldn't be based on how fast you load the map.
Ah I see what you're saying. I'd be fine with something like that but it would slow down the game. I don't like the idea of banning heroes though.
cDnStealth is offline   Reply With Quote
Old 07-13-2016, 04:24 PM   #194
Resolute 14
In the Sin Bin
 
Resolute 14's Avatar
 
Join Date: Jan 2003
Exp:
Default

Just had my best game ever... four gold medals, including most damage, and a play of the game as D.Va. Entirely thanks to an amazing healer.
Resolute 14 is offline   Reply With Quote
The Following User Says Thank You to Resolute 14 For This Useful Post:
Old 07-13-2016, 04:52 PM   #195
WhiteTiger
Franchise Player
 
WhiteTiger's Avatar
 
Join Date: Nov 2010
Exp:
Default

Quote:
Originally Posted by Resolute 14 View Post
Just had my best game ever... four gold medals, including most damage, and a play of the game as D.Va. Entirely thanks to an amazing healer.
I'm noticing that support are starting to get more props now in Comp play. I even managed to get a PotG as Mercy the other day (it was a pretty poor PotG, imo, but hey...it was my first, so I'll take it)
WhiteTiger is offline   Reply With Quote
Old 07-13-2016, 05:27 PM   #196
OutOfTheCube
Franchise Player
 
OutOfTheCube's Avatar
 
Join Date: Aug 2004
Exp:
Default

Quote:
Originally Posted by WhiteTiger View Post
I'm noticing that support are starting to get more props now in Comp play. I even managed to get a PotG as Mercy the other day (it was a pretty poor PotG, imo, but hey...it was my first, so I'll take it)
I've had two plays of the game with Mercy.

One was a quad-res.

The other was a late game triple-res, then damage buffing a Reaper who I just resurrected as he popped his ultimate and assisting on a triple kill. We won the game seconds after that.

It's fun being someone that actually knows how to use the character well -- there's some really poor Mercy players out there.
OutOfTheCube is offline   Reply With Quote
The Following User Says Thank You to OutOfTheCube For This Useful Post:
Old 07-13-2016, 05:44 PM   #197
Resolute 14
In the Sin Bin
 
Resolute 14's Avatar
 
Join Date: Jan 2003
Exp:
Default

I have no idea if I am a good healer or not - probably not - but I do play Mercy about a third of the time as PUGs sometimes forget to pick support. Mostly I just try to stay relatively out of sight as I push heals or buffs on people. The hardest part is knowing when to keep heals on one target and let the ones rushing to their deaths die, and when to pop the res.
Resolute 14 is offline   Reply With Quote
Old 07-13-2016, 06:27 PM   #198
WhiteTiger
Franchise Player
 
WhiteTiger's Avatar
 
Join Date: Nov 2010
Exp:
Default

Quote:
Originally Posted by OutOfTheCube View Post
I've had two plays of the game with Mercy.

One was a quad-res.

The other was a late game triple-res, then damage buffing a Reaper who I just resurrected as he popped his ultimate and assisting on a triple kill. We won the game seconds after that.

It's fun being someone that actually knows how to use the character well -- there's some really poor Mercy players out there.
I've tried and tried and tried to get my quad rez achivement, but have been unable to. I was 1 second off in a game, where the "4 teammates down" warning popped up, and just as I hit my rez, it swapped to 2. There was some serious "Gawdammm....!!!!" on that one.

My PotG was a double rez then a boosted Ult (Hanzo) to win the game.

Quote:
Originally Posted by Resolute14
I have no idea if I am a good healer or not - probably not - but I do play Mercy about a third of the time as PUGs sometimes forget to pick support. Mostly I just try to stay relatively out of sight as I push heals or buffs on people. The hardest part is knowing when to keep heals on one target and let the ones rushing to their deaths die, and when to pop the res.
That's always a hard call. I try to keep the tank up, then whichever dmg dealer I can reach without putting myself or the group in too much trouble. I'm not leaving a pack of Rein, Sol76 and Reaper to go chasing after the dying Genji across the map, for instance.

I always show a preference to the teammates who try to keep me alive.
WhiteTiger is offline   Reply With Quote
Old 07-14-2016, 11:43 AM   #199
OutOfTheCube
Franchise Player
 
OutOfTheCube's Avatar
 
Join Date: Aug 2004
Exp:
Default

Quote:
Originally Posted by Resolute 14 View Post
I have no idea if I am a good healer or not - probably not - but I do play Mercy about a third of the time as PUGs sometimes forget to pick support. Mostly I just try to stay relatively out of sight as I push heals or buffs on people. The hardest part is knowing when to keep heals on one target and let the ones rushing to their deaths die, and when to pop the res.
I find what separates a good Mercy player from an average one is knowing when to whip out that pistol and throw some damage down. It's actually not a terrible gun, quite accurate and decent range. I've saved my team's ass before because no one expects the Mercy to turn around and start firing.
OutOfTheCube is offline   Reply With Quote
Old 07-14-2016, 12:02 PM   #200
Komskies
Franchise Player
 
Komskies's Avatar
 
Join Date: Mar 2009
Location: Calgary
Exp:
Default

Quote:
Originally Posted by OutOfTheCube View Post
I find what separates a good Mercy player from an average one is knowing when to whip out that pistol and throw some damage down. It's actually not a terrible gun, quite accurate and decent range. I've saved my team's ass before because no one expects the Mercy to turn around and start firing.
There's also times when the best play is to stop healing your team, throw damage buffs around, let them die, then pop your rez.
Komskies is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:52 AM.

Calgary Flames
2023-24




Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Calgarypuck 2021