I would use two strips of 1/8" ply, build a jig to hold the curve in place, steam the pieces to bend, and then laminate them together. That should hold a curve pretty well.
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I'm not totally sure what you're looking for but art framing stores do round frames. Some do their own out of raw material. Also custom stair railing companies do it.
I've tried a bunch of stores like Michael's, the various big box home stores and some wood supply shops but haven't been able to find anything that I can use. Ikea actually has a serving tray that I previously used (http://www.ikea.com/ca/en/catalog/products/90335796/) but unfortunately they are sold out and they don't know when they will get more.
Quote:
Originally Posted by surferguy
You need to do a bent lamination or a steam bend.
What kind of wood do you want to use?
I don't think it is super difficult, just more technical.
The only bend I ever completed was with three strips of 1/4 mdf. I had to do a bunch of kerf cuts to get the mdf to bend. Then I laminated them together over my form.
I did two of these and then joined them with a butt joint to achieve the oval.
I have no preference for wood type. Anything that would bend nice and easily. I may have to try some bent lamination one day.
I've tried a bunch of stores like Michael's, the various big box home stores and some wood supply shops but haven't been able to find anything that I can use. Ikea actually has a serving tray that I previously used (http://www.ikea.com/ca/en/catalog/products/90335796/) but unfortunately they are sold out and they don't know when they will get more.
I have no preference for wood type. Anything that would bend nice and easily. I may have to try some bent lamination one day.
For the most part if you are doing a bent lamination you would be cutting your pieces in 1/8" strips and then glueing and clamping them to your form. Most woods are rather flexible when that thin - More so if you were to steam them first. Check out you tube for some tutorials!
Haven't showed off any work in a while, so here's my most recent project. My seven-year-old's interest in astronomy rubbed off on me so I built the Voyager spacecraft (it can be either Voyager 1 or 2 - I'm not picky). The mighty space probe has been beaten up and dirtied to reflect a long journey. The photos don't show it, but the base has a colour-changing LED under a bunch of plastic beads (all from a Dollarama glowing orb) that I melted to shape with a heat gun, giving it a cool cosmic display.
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Back to the basement and the fun didn't stop - after watching some old classic cartoons I thought this guy needed to arrive. Whether you're a fan of Spiderman or Rocket Robin Hood, I'm sure you recognize Infinata. Sculpey over wire and foil, with some cheap junk jewelry. The base is foil and celluclay, and is almost a direct copy of one of my hands:
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and to really finish it off, here he is photoshopped onto the appropriate psychedelic background of Dementia 5:
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I've become a screaming Devin Townsend fan recently, so long weekend creative time resulted in my own Ziltoid the Omniscient statue. It's the usual medium of foil and Sculpey, with a few coffee beans on the base for that extra touch for the caffeine-addicted alien. Next I'll have to make a sixth-dimensional planet-smasher.
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Same kinda theory as Canehdianman but here is my latest upgrade to my homebrew operation. Should be noted the "Awkward Brewing" handle was custom made for me by surferguy!
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Nike Air MAGs I sculpted (from around 2003). Shoe was sculpted in castaline and resin copies were made, then hand painted.
Hoverboard was made from a piece of styrene and graphics were done in Illustrator. Shoe measures about 37mm tall, 51mm from heel to toe, and 19 mm wide.
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These are digital renderings correct? I went to the link but didn't have time to explore very much. Can you give a quick rundown for us? It's pretty impressive.
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These are digital renderings correct? I went to the link but didn't have time to explore very much. Can you give a quick rundown for us? It's pretty impressive.
Yep, it's rendered in UDK4 (the game engine that games like Gears of War 4 are made from). I modeled it in Maya, used a cloth simulator called Marvelous Designer to make the cover and then used Zbrush to sculpt in more detailed wrinkles and sculpt things like the skull and bones. The texturing was done in Substance Painter.
I'm hoping what I do in this challenge finally lands me a job back in the 3D industry as it's been a couple years since I was part of a group that got laid off from my last job.
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Just wrapped this one up - Sculpey, wire and my imagination once more keep me occupied for a few hours. This guy ended up pretty different from what I initially planned - it was going to be a sort of ship-in-a-bottle (well, a squid-in -a-bottle), but he got too large in the sculpting stage and wouldn't fit. Still, it turned out well and fits in with all the other eccentrics in the basement:
Spoiler!
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Just wrapped this one up - Sculpey, wire and my imagination once more keep me occupied for a few hours. This guy ended up pretty different from what I initially planned - it was going to be a sort of ship-in-a-bottle (well, a squid-in -a-bottle), but he got too large in the sculpting stage and wouldn't fit. Still, it turned out well and fits in with all the other eccentrics in the basement:
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Honest question - how well would these hold up in an exterior environment? You should find some random places to hide these around town as rouge public art.