Totally, but still amusing. Even if we consider that BOTW is the only system seller right now (until tomorrow, at least), a 101% attach rate is absurd.
For the star fragments, last night I saw a spot glowing in the distance at night. I ran for it in a direct line pretty much as direct as I could but by the time I got there it was daytime and the glow was gone. If I had travelled to a shrine closer to it, would it have disappeared? Does fast travel skip time?
For the star fragments, last night I saw a spot glowing in the distance at night. I ran for it in a direct line pretty much as direct as I could but by the time I got there it was daytime and the glow was gone. If I had travelled to a shrine closer to it, would it have disappeared? Does fast travel skip time?
Fast travel doesn't skip time so yeah travel to a shrine or tower close to it to get there. They disappear at dawn I think. I also read that supposedly if you set a campfire and sleep till night the "dawn" event doesn't trigger so they'll still be there, though I haven't tried that.
You can get them from killing Lynels as well, though I've only got 2 and have killed quite a few.
__________________ Uncertainty is an uncomfortable position.
But certainty is an absurd one.
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For the star fragments, last night I saw a spot glowing in the distance at night. I ran for it in a direct line pretty much as direct as I could but by the time I got there it was daytime and the glow was gone. If I had travelled to a shrine closer to it, would it have disappeared? Does fast travel skip time?
Personally though, I think you guys are nuts. I just picked up the two I needed from questing to upgrade the ancient helm and pants. Ain't got time for the rest.
I don't plan on farming, I just wanted to figure out how to actually grab one if I saw it come down.
I still haven't gone to the last ancient beast. I keep getting distracted wandering around and doing side quests as I come across them, so I've mostly been finding shrines and fighting bad hombres when I come across them. I'd like to have more korok seeds, but I'm not going to go korok hunting. I'm at about 87 shrines and 120 seeds.
I'm in no rush to finish the game as I don't see a lot that interests me before Mario. And I'm not at all bored of it.
Are these star fragments things that glow in a greenish colour off in the distance? I spotted something last night on a mountain and made a point of exploring it, but I'll probably run out of time if it disappears by dawn.
Listening to some of the Super Mario Galaxy soundtrack, I would love a remake of this game on the Switch. EDIT: I guess that might be difficult given the Wii controls.
EDIT:
__________________ Uncertainty is an uncomfortable position.
But certainty is an absurd one.
Listening to some of the Super Mario Galaxy soundtrack, I would love a remake of this game on the Switch. EDIT: I guess that might be difficult given the Wii controls.
Honestly I don't think it would be very hard to make it work on a normal controller. The Wii remote motion controls were used to shoot enemies with star bits or collect them on the screen, and shaking the remote made Mario spin. The enemies would be stunned for a short period by shooting them but that was basically it. Maybe I'm forgetting some star bit shooting puzzles or bosses but I can't remember any.
All you need to do is change the spin to a button press and make the star bits attract to Mario when he's nearby. Adjust the star bit requirements to unlock things to a slightly lower level to account for the ones that are far in the distance and can only be grabbed by a Wii remote pointing at the screen. Change the main menu to be a typical menu that doesn't need a pointer, and I think that would be it!
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Listening to some of the Super Mario Galaxy soundtrack, I would love a remake of this game on the Switch. EDIT: I guess that might be difficult given the Wii controls.
EDIT:
Everytime I see the Super Mario Galaxy text/logo, I can't unsee the starred letters for "U R MR GAY".
I've been hoping for a Galaxy 1 & 2 HD collection since the Wii U came out. Would be incredible. They'd have to fiddle with it a bit to take out the motion controls but it's not that critical that it'd be super difficult or change the whole game.
Curious if anyone has bought Mario Kart and tried it out?
I believe its released today.
I've got it pre-ordered on Amazon as I'll be out of town this weekend anyway, so I figured I'd save the $16. I expect that it will show up on Monday/Tuesday.
The reviews that I have seen on YouTube have been really positive. As much as I am enjoying Zelda, I am looking forward to playing something different, and multiplayer with the separated joy-cons will be great when my nieces come over.
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Honestly I don't think it would be very hard to make it work on a normal controller. The Wii remote motion controls were used to shoot enemies with star bits or collect them on the screen, and shaking the remote made Mario spin. The enemies would be stunned for a short period by shooting them but that was basically it. Maybe I'm forgetting some star bit shooting puzzles or bosses but I can't remember any.
All you need to do is change the spin to a button press and make the star bits attract to Mario when he's nearby. Adjust the star bit requirements to unlock things to a slightly lower level to account for the ones that are far in the distance and can only be grabbed by a Wii remote pointing at the screen. Change the main menu to be a typical menu that doesn't need a pointer, and I think that would be it!
I just played through Galaxy on Dolphin using an Xbox controller and it plays fantastic. Mapping the right analog stick to the Wiimote IR lets you collect all star bits, and mapping the spin function to a button is much better than having to shake a controller all the time. The only hiccups I encountered were the levels where you have to have a Wiimote in an upright position to control a ball that Mario is riding (requiring a special controller config for those levels), but controls for that could be easily mapped to the analog stick on a Switch remaster
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I just played through Galaxy on Dolphin using an Xbox controller and it plays fantastic. Mapping the right analog stick to the Wiimote IR lets you collect all star bits, and mapping the spin function to a button is much better than having to shake a controller all the time. The only hiccups I encountered were the levels where you have to have a Wiimote in an upright position to control a ball that Mario is riding (requiring a special controller config for those levels), but controls for that could be easily mapped to the analog stick on a Switch remaster
They would probably just map it to the gyro in the right joy-con.