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Old 11-10-2012, 11:14 AM   #21
GreenLantern
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No one will argue that UO offered the most freedom out of any MMO to date, it was really neat to be a Animal Tamer with archery, or a Melee fighter that you gave a bit higher int in exchange for swinging slower with less stamina so he could heal using magery as well as the healing skill. Or if you wanted just a 7x tank mage power house, the combinations were endless, and they still are. The game isn't nearly as fun as it was but it still offers that incredible selection and customization when building your character. Now with even more skills than before. However, the risk factor has been completely removed and to me that it was defined UO and is why I consider the game to be 'dead'.
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