The GTA V Online Motorcycle Club update has been interesting, but there's a fatal flaw: if you're going to make a game mode about being in a motorcycle club, why is there no compelling reason or incentive to actually use motorcycles? The 'riding in formation' giving back health isn't good enough.
Case in point, I play with four or five friends on XBL, and we have a motorcycle club, the "Scooter Buddies" (a play off of Trevor's 'Scooter Brother' cutscene). Of course, we all went and got Vespa clones and made them look like rolling peacocks with the mirrors and lights and crap. But when we do missions for the MC, do you think we're riding around on motorcycles or scooters?
Hell no. One buddy will go grab his attack chopper, I'll grab my Hydra fighter jet, and another will grab his armored Kuruma. Why would we use motorcycles? Without sufficient incentive to use them, they're the least resilient, and nowhere near the fastest means of transportation available to us.
__________________
-James
GO FLAMES GO.
|